In Psychonauts 2, there are several open levels, each of which contains many collectibles. This is why you should remember every inaccessible place and return to it after you have earned the necessary abilities. Obviously, you won’t be able to discover every collectible because some of them are connected to powers that you won’t be able to access until later in the game. This method was so effective for me that I never left a level without inspecting every nook and cranny. You can use these upgrade points to hone your talents. You begin at the bottom and work your way up after completing certain tasks. Every rank you achieve as an intern earns you upgrade points. By linking collectibles to progression, Double Fine has given them a purpose. You’ll be engrossed in the world and looking for valuables. If you enjoy collectathons, Psychonauts 2 is a must-have game. My favorite technique to deal with enemies in the middle of the game was to start on a leviathan ball and then simply PSI-blast them from afar.Īn Addictive World With Tons of Collectibles It is quite easy to get hit and take damage, but as you continue and acquire additional abilities, as well as enhance your existing powers, you will be able to quickly dispatch your enemy. When it comes to powers, combat is boring. Psychic abilities are employed in both fighting and platforming segments. These instances are few and far between, therefore I wouldn’t consider them a major drawback. Sometimes we just die because Raz fails to grasp a log, even though we have perfectly aligned a jump. I’d estimate that 90% of the game works just great, however, 10% of the time the platforming causes additional annoyance. The platforming is much more polished now, reducing the clunkiness of the original game. He is also capable of climbing vines and nets. He can swing from ropes, logs, and other objects. You’ll be doing several challenging movements, many of which stem from Raz’s family’s acrobatic heritage. Psychonauts 2 is an adventure game featuring a lot of platforming and a little bit of brawler. Essentially, all psychic abilities are available during platforming and fighting, although their efficiency and utility vary. Others, such as Pyrokinesis and Telekinesis, can be employed in battle as well as in the environment. When Raz is probing someone’s mind, abilities like Mental Connection and Time Bubble allow him to alter his environment. Some are reintroduced from the original game, while others are entirely new. Raz must discover the mole inside Psychonaut who is attempting to resurrect Maligula and embarks on a long adventure in which he also meets his family, makes new friends, and battles some crazy monsters.įor this sequel, Raz has gained new psychic abilities. During one of his missions, he finds plans to resurrect Maligula, a wicked psychic with personal ties to Raz’s past. Raz plays an intern at the Motherlobe, the Psychonauts’ headquarters, in Psychonauts 2. However, because it is so amazing, I urge that you play it first. You can catch up on what’s going on even if you haven’t played the first game. The opening essentially covers the history of the original game and the spin-off, including all of the major plot elements. There’s no need to worry if you haven’t yet played this VR game. So, even though the original game had a limited scope, what about the sequel? It does not directly follow the events of the first game, but rather starts up after the events of Rhombus of Ruin, a VR spin-off. This is the premise of the original Psychonauts. He escapes the circus after finding his psychic powers to attend a neighboring summer camp in the hopes of becoming a Psychonaut, an organization of secret spies who can use their psychic skills to save the world. Raz wasn’t the only one in his family who had psychic talents, but his father forbade him from using them. His entire family worked as acrobats at a circus. The central theme of Psychonauts 2 is Razputin “Raz” Aquato’s life struggles. Thankfully, the power of crowdsourcing enabled Tim to work on the sequel he desired for Psychonauts, and now that the game has been out, can we say it was worth the time and effort? The original Psychonauts did not do well in terms of sales, and while it became a cult classic, it was never enough to justify a larger-budget sequel. The sequel was meant to be far more open and ambitious than the first. Getting the funding for the sequel was one of the most difficult challenges that Psychonauts creator Tim Schafer encountered. While the wait for the sequel was long, I am pleased to say that after playing it, it was well worth every year. ![]() It’s a lengthy journey, especially if you liked the original. ![]() The first game was launched in 2005, and the sequel will be released in 2021, resulting in a 16-year gap between the two games. Psychonauts 2 is a dream game in every sense of the word.
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